vegetablearian: ([f] vault)
[personal profile] vegetablearian posting in [community profile] vault13
Official Fallout 25th anniverary art with characters from the whole series

25 years of Fallout! Let's throw a party!

Poll #27653 Dietary preferences
Open to: Registered Users, detailed results viewable to: All, participants: 6


What should we eat?

View Answers

Let's get Iguana Bob to cater. I don't know what seasoning he adds to those kebabs, but they're delicious!
0 (0.0%)

Can we go to Mom's Diner? I want brahmin fries!
0 (0.0%)

I don't trust the meat you can buy out here. We can just eat pre-war preserved foods!
0 (0.0%)

Wait, the Overseer is paying? Let's go to the Gourmand!
4 (66.7%)

If we work in shifts, maybe we can get that preserved pie...!
2 (33.3%)

If we have a bar, we need a bartender!

View Answers

Cassidy
2 (33.3%)

Gob
1 (16.7%)

Trudy
0 (0.0%)

Vadim Bobrov
1 (16.7%)

For religious reasons, I only drink irradiated water.
2 (33.3%)


If you got to choose, what kind of game would Fallout 5 be? Where and when would it be set? Would it have any new kinds of gameplay?

Date: 2022-10-23 07:43 am (UTC)
highlander_ii: Jarod from the Pretender in sunglasses licking his lips ([Jarod] 002)
From: [personal profile] highlander_ii
Shady Sands is necessary for the game - if you don't stop there, you're not likely to get into Vault 15, since you need a rope. I know the beginning of FO1 better than the later parts, so I don't remember a lot of the Boneyard.

But, exploring the location once you get there, is ttly cool. Finding locations on your way to somewhere else, also cool. But stuff off in the rando corners that you never visit, unless it's an Easter Egg - why?

Time limit - I'd only want them for parts of the quest, not the whole game.

Date: 2022-10-26 12:28 am (UTC)
highlander_ii: Chris Pine kneeling on the floor holding a camera to his face (Default)
From: [personal profile] highlander_ii
yeah - if you fail to find the rope in SS you're pretty much hosed until the Hub. technically, i think you could finish the game w/o ever visiting V15, since it's kinda just for some early XP.

the time limits - or 'limits' - in FO1 are incorporated into the game. if you don't save The Glow before a certain point, the ghouls are all gone; and if you don't find the waterchip, you lose - unless you complete the final boss quest before the time runs out.
vault13: (Default)
Vault13 - Fallout Fan Community

April 2024

M T W T F S S
1234567
891011121314
15161718192021
22232425262728
2930     

Expand Cut Tags

No cut tags